Game Design Algorithms and Data Structures

DGM 6408 4 Quarter Hours
Course Level CPS - Graduate
Description Offers an overview of advanced programming techniques used in the creation of sophisticated digital experiences. Offers students an opportunity to extend the programming knowledge covered in DGM 6308 and DGM 6405. Topics include physics, artificial intelligence, and other forms of game simulation.

Prerequisites

Students should refer to the CPS Prerequisite Table for course prerequisite and corequisite information.

 

Course Sections

There are no current sections scheduled for this course. Undergraduate course numbers changed beginning with the Fall 2016 term. Please make sure you are using the current course number.
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