Master of Professional Studies in Digital Media

Campus Locations Boston
Also available 100% Online No
Other Format(s)
Credits Required for Graduation 49
Entry Terms Fall Quarter, Winter Quarter, Spring Quarter
Meets International Visa Requirements Yes

Overview

The Master of Professional Studies in Digital Media offers you a hands-on, collaborative way to explore core creative concepts and innovative ideas. You’ll build expertise and gain experience while using a variety of industry-standard and cutting-edge technologies and tools.

Our curriculum is organized around three types of experiences: core courses, concentration electives, and a thesis project.

  • Our core courses in media creation, information design and development, usability, and narrative structure provide a baseline for producing content-rich experiences.
  • You will also concentrate on a series of electives in one of six distinctive areas: 3-D animation, game design, interactive designdigital video, social media, or digital media management.
  • In the thesis project experience, you’ll work with the guidance of a faculty advisor to channel your passion into a project that provides tangible evidence of your abilities.

Whether you are a full-time or part-time student, our cohort structure allows you to complete your degree while building meaningful working relationships with students from around the globe. Team-based assignments strengthen your project management and leadership skills, and allow you to take part in the design and development of more complex media projects than you could by working alone. The team efforts will also prepare you for your future as a professional in digital media’s collaboration-oriented culture.

Program Objectives

  • Leverage your existing professional experience and knowledge in a technology-centric media world
  • Apply visual language concepts and systems to a wide variety of projects
  • Understand fundamental programming concepts and their application to digital media design
  • Study character and story development across a variety of digital media
  • Explore the expression of motion in time and space
  • Create your own media content by integrating video, animation, motion graphics, sound, and programming logic

Career Outlook

Examples of Student Work

Companies of all sizes and industries need creative thinkers to help them build and disseminate compelling digital stories for marketing, messaging, and entertainment. Employment projections vary for each concentration, but demand and reward for interactive designers, game designers, video editors and producers, and social media experts continue to expand at an above-average pace.

Interested in Learning More?
Watch One of Our Webinars:

- MPS in Digital Media Overview

- Industry Trends and Career Outlook in Communications and Digital Media

- Communications with a Cutting Edge: Virtual Meetings


Curriculum

NOTE: Due to website maintenance, course links are temporarily redirecting to the Northeastern University Registrar website. Please use that tool to locate class schedules.

 

Please note: Students who started this program prior to Fall 2016 should follow the curriculum reflected on their DegreeWorks audits via the self-service tab of their myNEU portal.  Please consult your advisor with any questions.



Required Core Courses (33 q.h.)

DGM 6105 Visual Communications Foundation 4 q.h.
DGM 6108 Programming Foundations
Students with sufficient programming experience may request a waiver to substitute DGM 6108 Program Foundations with DGM 6308 Intermediate Programming for Digital Media.
4 q.h.
DGM 6122 Foundations of Digital Storytelling 4 q.h.
DGM 6501 Web Creation Bootcamp 2 q.h.
DGM 6511 Web Creation Bootcamp 2 2 q.h.
DGM 6145 Information Technology and Creative Practice 4 q.h. 
DGM 6140 Sound Design 4 q.h.
DGM 6890 Thesis Proposal Development  1 q.h.
DGM 7990 Thesis 4 q.h.

Choose one of the following courses:

DGM 6125 Time-Based Media
Required for students electing the 3D Animation or Digital Video concentrations
4 q.h.
DGM 6168 Usability and Human Interaction
Required for students electing the Game Design or Interactive Design Concentration
4 q.h.


Elective (4 q.h.)

DGM 6322 Advanced Digital Storytelling
4 q.h.


Concentrations (16 q.h.)

Choose one of the following specializations, or select up to 16 q.h. of courses from any combination of specialization courses:


3-D Animation Concentration (16 q.h)

Choose at least 16 q.h. from among the following courses:

DGM 6450 Animation Basics 4 q.h.
DGM 6510 3-D Modeling 4 q.h.
DGM 6530 Character Animation 4 q.h.
DGM 6535 Rigging Principles and Techniques 4 q.h. 
DGM 6540 Compositing 4 q.h.


Digital Media Management Concentration (16 q.h)

Choose at least 16 q.h. from among the following courses:

DGM 6230 Digital Media Entrepreneurship 4 q.h.
DGM 6280 Managing for Digital Media 4 q.h.
DGM 6285 Interactive Marketing Fundamentals 4 q.h.
DGM 6290 Social Media and Brand Strategy Implementation 4 q.h.
DGM 6279 Project Management for Digital Media 4 q.h.

 

Digital Video Concentration (16 q.h)

Choose at least 16 q.h. from among the following courses:

DGM 6300 Digital Capture and Output  4 q.h. 
DGM 6435 Digital Video Production 4 q.h.
DGM 6440 Editing in the Digital Studio 4 q.h.
DGM 6520 Lighting for the Camera 4 q.h.
DGM 6540 Compositing  4 q.h.
DGM 6545 Documentary and Nonfiction Production 4 q.h.
DGM 6430 Screenwriting: Linear and Interactive 4 q.h.


Game Design Concentration (16 q.h)

Choose at least 16 q.h. from among the following courses:

DGM 6308 Intermediate Programming for Digital Media 4 q.h. 
DGM 6400 Game Design Fundamentals 4 q.h.
DGM 6405 Game Development 4 q.h.
DGM 6408 Game Design Algorithms and Data Structures 4 q.h.
DGM 6410 Game Design Technology Lab 4 q.h.


Interactive Design Concentration (16 q.h)

DGM 6461 Interactive Information Design 1 4 q.h.

Choose three courses from one of the following two course tracks:

Design Track

DGM 6217 Typography for Interactivity 4 q.h. 
DGM 6463 Interactive Information Design 2 4 q.h.
DGM 6317 Screen-Based Publication Design 4 q.h. 
DGM 6471 Designing Infographics  4 q.h. 
DGM 6895 Digital Portfolio Capstone  4 q.h. 

OR

Usability and Development Track

DGM 6451 Web Development 4 q.h. 
DGM 6268 Usable Design for Mobile Digital Media 4 q.h.
DGM 6308 Intermediate Programming for Digital Media 4 q.h. 
DGM 6471 Designing Infographics   4 q.h. 
TCC 6710 Content Strategy 4 q.h. 
TCC 6110 Information Architecture 4 q.h. 

 

Social Media Concentration (15 q.h)

Choose at least 15 q.h. from among the following courses:

CMN 6045 Leveraging Digital Technologies: Strategy, Assessment, and Governance 3 q.h.
CMN 6065 Implementation and Management of Social Media Channels and Online Communities 3 q.h.
DGM 6285 Interactive Marketing Fundamentals 4 q.h.
DGM 6290 Social Media and Brand Strategy Implementation 4 q.h.
TCC 6710 Content Strategy 4 q.h. 


Workshops (2 q.h.)

Optional digital media workshops are designed to provide valuable technical skills and tools for students in all graduate degree programs. Students may choose one of the following workshops. 

DGM 6501  Web Creation Bootcamp 2 q.h.
DGM 6505 Modeling and Rendering (Intensive) 2 q.h.
DGM 6506 Introduction to Digital Video 2 q.h. 
DGM 6508 Game Development Intensive 2 q.h.
DGM 6509 Integrated Suite Workshop 2 q.h. 
DGM 6511  Web Creation Bootcamp 2  2 q.h.
DGM 6513 Single-Lens Reflex Camera Workshop 2 q.h.
DGM 6515 Introduction to After Effects 2 q.h.
DGM 6518 Game Programming Intensive 1  2 q.h. 
DGM 6519  Game Programming Intensive 2  2 q.h. 

 

Required minimum credit hours: between 49-50 q.h., depending on the selected concentration

 

The Master of Professional Studies in Digital Media is built around “cohorts.” A cohort is a unique program format, in which students complete their degree within one cohesive student population. Cohorts build a sense of community among students, encourage networking, and create strong relationships that extend beyond the academic experience.

A full-time student (carrying 8 quarter hours per session) joins the program in one of two cohorts, which begin in the fall (September) or winter (January). Not all concentrations are offered in both cohorts. Students who declare a 3-D Animation or Game Design concentration begin in the fall. Students who declare a Digital Video concentration begin in the winter. All other students, including those who do not plan to focus in one area, can begin in either the fall or the winter.

Prospective full-time students can apply for the Master of Professional Studies in Digital Media at any time during the year. When applying, applicants must select a concentration. If accepted, the applicant will be admitted into the next open cohort (fall or winter) for their concentration. Students can begin their studies in the spring and summer sessions, but they will not be part of a cohort. The Digital Media program cannot guarantee that required courses will be available to non-cohort students in every academic session.

Part-time students do not join a cohort, although they are encouraged to begin their studies in the fall or winter to connect with other new students.


Admissions Requirements

Below are the official Admissions Requirements for this program.

  • Online application
  • Statement of purpose (500-1000 words): identifying your educational goals and expectations from the program; please be aware that the University's academic policy on plagiarism applies to applicant's statement of purpose
  • Professional resume: Current resume that displays job responsibilities, relevant experience, and education history
  • Two letters of recommendation: from individual(s) with either academic or professional knowledge of your capabilities, such as a faculty member, current employer, mentor, or colleague
  • Official undergraduate degree documentation
  • Proof of English language proficiency: ONLY for students for whom English is not their primary language: English language proficiency guidelines
  • Website Transcript Copy: To submit and complete your application you are able to upload your unofficial transcript directly to your online application. It can be uploaded in PDF format directly to the online application. Please ensure that the scanned documents are readable and include all courses, grades, (i.e. marks, scores, etc.) and credits completed to date. The scanned documents should also include information pertaining to the institution's grading scale. If accepted, you will additionally need to provide your official transcript. In order for a transcript to be "official," it must be in a sealed envelope from the transferring college or university.

For general admissions information and recommended admissions deadlines, Graduate Admissions.

All requirements must be received prior to review.


Tuition

Estimated total tuition for this program is $31,654.00.

Tuition for individual courses is based on the number of quarter hours. Most courses are 3-6 quarter hours. See Graduate Tuition Rates for details.

Use our Tuition Calculator below to see if transfer credit or tuition reimbursement from your employer could reduce your total tuition.

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Please note: The estimated total tuition is based on tuition rates for Academic Year 2016-17 and does not include any fees or other expenses. Some courses and labs have tuition rates that may increase or decrease total tuition. Tuition and fees are subject to revision by the president and Board of Trustees at any time.

*A maximum of 9 quarter hours of graduate- or doctoral-level credit obtained at another institution may be awarded as Advanced Graduate Credit to the Doctor of Education program.


Student Profile

Who Will Your Classmates Be?

This program is appropriate for individuals with backgrounds in communications, graphic design, marketing, journalism, gaming, video, or science and technology.

An undergraduate degree is required. It is recommended that you enter the program with at least a foundational knowledge of visual communications or programming (such as an undergraduate art or computer science course), although introductory courses in both subjects are offered as part of the program.


Learning Outcomes

Learning Outcomes


  1. Specialized Knowledge
    Design and produce interactive websites and application prototypes incorporating a variety of media, and based on established HCI (Human-Computer Interaction) principles.

  2. Broad Integrated Knowledge
    Smoothly incorporate a variety of media elements —motion, time, sound and experience— into a variety of interactive projects

  3. Intellectual Skills
    Analyze problems and challenges, conduct background research across a range of business, cultural and demographic resources, select and integrate a range of technologies and visual, design and programming ideas to provide creative and timely solutions.

  4. Applied Learning
    Apply narrative principles to the writing, designing and development of engaging interactive spaces, such as interactive video, web and social media sites, mobile applications and games.

  5. Civic Learning
    Work collaboratively in creative teams across a wide variety of demographics and cultures to brainstorm, develop, produce and manage rich-media interactive deliverables.

Talk to an Enrollment Coach

We can walk you through your program options and the application process.

 

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Next Term Starts
  • Winter Graduate
    Jan 9, 2017 (6- and 12-week classes)
    Feb 20, 2017 (6-week classes)

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