Fundamentals of Human Behaviors for Interactive Systems

ITC 6410 3 Quarter Hours
Course Level CPS - Graduate
Description Introduces basic principles of cognitive and social psychology relevant to the design and use of interactive systems and applications. Offers students an opportunity to examine topics including human perception (e.g., how we identify, organize, and interpret information), human memory capacity and operation (e.g., how we recognize and recall information, and how we learn to develop skills and expertise), and human reasoning and decision making. Understanding how human mind works and the limitation of our mental capacities may ultimately provide valuable insights to apply user-centered approach in interface design as well as interactive systems development.

Prerequisites

Students should refer to the CPS Prerequisite Table for course prerequisite and corequisite information.

 

Course Sections

There are no current sections scheduled for this course. Undergraduate course numbers changed beginning with the Fall 2016 term. Please make sure you are using the current course number.
Next Term Starts
  • Winter Graduate
    Jan 8, 2018 (6- and 12-week classes)
    Feb 19, 2018 (6-week classes)

Academic Calendar

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