TCC 6610 2 Quarter Hours
Course Level CPS - Graduate
Description Covers the fundamental principles and methods of prototyping. A prototype is a vehicle that represents a design of something, such as a traditional user interface, a document, or a Web site. Discusses several of the most common methods used by content specialists. Investigates the uses and effectiveness of low-, medium-, and high-fidelity levels of prototyping methods. Reviews sketching, paper prototyping, and the most common prototyping software packages. A significant portion of the course involves collaboration and practical hands-on experience in the creation and iteration of various prototypes.


Students should refer to the CPS Prerequisite Table for course prerequisite and corequisite information.


Course Sections

There are no current sections scheduled for this course. Undergraduate course numbers changed beginning with the Fall 2016 term. Please make sure you are using the current course number.
Next Term Starts
  • Winter Graduate
    Jan 8, 2018 (6- and 12-week classes)
    Feb 19, 2018 (6-week classes)

Academic Calendar

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